A number of organizations and kingdoms search for warriors who are brave (or foolish) enough to wield firearms on the battlefield. The daring nature of swashbucklers often makes them ideal candidates for such service.
Weapon Proficiency
A musketeer gains proficiency with all one-handed and two-handed firearms, in addition to the swashbuckler's normal weapon proficiencies. This ability alters the swashbuckler's weapon proficiencies.
At 1st level, a musketeer gains the benefits of the Weapon Finesse feature with the rapier (this counts as having the Weapon Finesse feat for the purpose of meeting feat prerequisites), as well as both Rapid Reload (musket) and Gunsmithing as bonus feats. This ability replaces swashbuckler finesse.
Deed
The musketeer gains the following deed.
At 1st level, as a standard action the musketeer can spend 1 panache point to remove the broken condition from a single firearm he is currently wielding, as long as the firearm gained that condition through a misfire. This deed replaces dodging panache.